Day One Patch!


Bendwire has been out for some hours. So here is the day one patch:

Scoring

  • Streaks go further. The multiplier still climbs to ×3 in 8 walls, but now it keeps going: +0.1 per wall, up to ×5. Long clean runs finally pay off.
  • Pierce is worth it now. The wall you punch through counts as solved instantly and cleanly, and it adds +2 to your streak.

Gameplay

  • The endgame keeps getting harder. Around wall 35 the difficulty used to flatten out. Now walls keep getting a little faster, spin more often and get longer – slowly, and never impossible.
  • More varied shapes. Walls vary in length, and some of them are now recognisable patterns: stairs, spirals, snakes and hooks.
  • Every style now shows where "down" is. The circuit board had its gold contacts – now the workshop panel has a wooden batten and the minimal card a small bar, so spinning walls are easier to read in every style.

Feel

  • A proper game over. When your last wire snaps, it explodes – no more frozen wire on the screen.
  • Restart button in the pause menu.
  • The wall on the title screen is now the wall you actually start with.
  • The faint trace of your previous wire now fades out quickly (it looked too much like a slot).
  • Menu buttons make sounds now.

Leaderboard

Because of the new streak and pierce rules, scores will be higher from now on. Old entries stay on the board – time to beat them!

Coming next

Boss walls. Every 20th wall will be something special – a short explanation comes first, so you know what you're facing.

Keep the feedback coming – it really shapes the game. Have fun bending!

Files

Bendwire_itch.zip Play in browser
5 days ago

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